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Code P_4_3_1_02

P_4_3_1_02
Principes Fondamentaux –  P.4 Image –  P.4.3 Valeurs de pixels –  P.4.3.1 Illustrations à partir de valeurs de pixels –  P_4_3_1_02

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Comments

  • 2012-02-22 @ 4:47 pm   |  Comment by yi

    super code

     

  • 2012-09-23 @ 3:01 pm   |  Comment by tahar

    hello ,

     

    it's a good code . I am not a coder but i want to to have bigger shapes instead of little points. and try new renderings how can I do that in the code thanks ?

     

    for example in the white >>>> no shapes

    grey >>>>>>>> little shapes greyscale

    black>>>>>>>>big black shapes

     

    thanks for help

     

     

     

  • 2012-10-09 @ 2:09 pm   |  Comment by Hartmut Bohnacker

    Hi Tahar,

     

    for what you try to achieve, maybe it's easier to start from sketch P_4_3_1_01 and combine it with loading svg shapes from this sketch. Because in the other sketch there is almost everything done, especially the scaling of a shape (in this case a circle).

  • 2016-08-11 @ 9:21 pm   |  Comment by Yiseob

    Can I use video instead image reference?

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