Comments Timeline

  • 2010-01-05  P_4_3_2_01
    Comment by julia

    I´ve found this one on the blog mulitmedialab:


    thanx for posting!

  • 2010-01-04  P_1_2_2_01
    Comment by Marc

    Hartmut, thank you very much! Indeed, your hint was really helpful! :-)

    Best regards, Marc.

  • 2010-01-04  P_1_2_2_01
    Comment by Hartmut Bohnacker

    Hi Marc, if you want to work with rectangular images you'll need two variables tileCountX and tileCountY instead of tileCount. If you still want that the "pixels" are square, you have to calculate the variable rectSize first. Line 64 and following would look something like this:

    1. int rectSize = mouseX+5;
    2. int tileCountX = width / rectSize;
    3. int tileCountY = height / rectSize;

    Is this hint enough? :-)


  • 2010-01-03  P_1_2_2_01
    Comment by Marc

    Hello! How do I use this script for images that are rectangular rather than square? Solely setting up the size doesn't work... The script renders a square area, leaving everything below in a gray color.

    Could someone give me a hint?

  • 2010-01-01  P_1_2_1_01
    Comment by Benedikt Groß

    hello yohane,


    you have to install our library "generativedesign" (can be downloaded on the code page). if you don't know how to install a processing library ... i can recommend for instance this little tutorial:


    no worries it is very easy :)

  • 2009-12-31  M_1_5_01
    Comment by Hartmut Bohnacker

    Durch die Mausposition wird ja nur der Wertebereich für noiseX und noiseY sozusagen "skaliert". Das bedeutet in dem Fall aber, dass der noise-Wert für den Pfeil in der linken oberen Ecke immer gleich bleibt, weil für diese Position noiseX und noiseY Null sind und bleiben.



  • 2009-12-31  M_1_5_01
    Comment by Sam

    Der Pfeil links oben bewegt sich als einziger nicht. woran liegt das ?

  • 2009-12-30  P_1_2_1_01
    Comment by Yohane



    I get an message when I try to run this example?


    "The package "generativedesign" does not exist. You might be missing a library."


    Note that release 1.0, libraries must be installed in a folder named 'libraries' inside the 'sketchbook' folder.

    I use Processing 1.0.9 on Mac OS X


    Can someone help me


    Thanks Yohane

  • 2009-12-30  M_4_2_04
    Comment by Hartmut Bohnacker

    Hi Pete,

    this part is not supposed to work. This seems to be something left form an older version of this sketch. We probably just forgot to delete it. Sorry about that.

  • 2009-12-29  M_4_2_04
    Comment by Pete

    There is this part : /*    beginShape();
    vertex(myNodes[i].x, myNodes[i].y);
    for (int i = i1+1; i <= i2; i++) {
    vertex(points[i].x, points[i].y);

    but it doesnt work if you uncomment it... :(